Dec 17, 2008, 02:12 AM // 02:12
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#1
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Krytan Explorer
Join Date: Jun 2007
Location: San Francisco, CA
Guild: Graduates of Berkeley
Profession: E/
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Elementalists Elite Skill Updates & Your Thoughts 12/11/08
As many of you already know Anet gave us a huge elite skill update last Thursday. It seems that for the first time in awhile the ele got more perks then it did nerfs. I was wondering how your traditional builds have changed (if at all), whether you were happy or not with the update and what you were most pleased or displeased with.
Personally I was very happy with the [blinding surge] update. It really revived my old bsurge builds and I have implemented it into my day to day pvp now and have been having a blast with it.
On thing I was a disappointed with and thought was unnecessary was the [Double Dragon] skill update. I was perfectly happy with the way it was and I find it now kind of lame. They just combined glyph of elemental power and lava burst and call it an elite. Previously double dragon was a fun elite for me because I used it in a number of gank builds. But I do think the energy reduction is nice... Maybe I have not thought the skill through enough yet.
Either way here is a list of updates to the ele elite skills that were performed on Thursday if you did not know.
* [Blinding Surge]: functionality changed to: "Target foe is struck for 5..50 lightning damage. That foe and all adjacent foes are Blinded for '1..7 seconds. This spell has 25% armor penetration."
* [Double Dragon]: Energy cost reduced to 5, recharge time reduced to 15 seconds. Functionality changed to: "All nearby foes are struck for 7..112 fire damage. For 10..25 seconds, your Fire Magic attribute is increased by +0..2."
* [Energy Boon]: recharge time increased to 40 seconds, casting time removed. Functionality changed to: "For 20 seconds, you have +0..40 maximum Energy, and 5 Health regeneration. When Energy Boon ends you gain 0..20 Energy and 0..100 Health."
* [Ether Prism]: Energy cost reduced to 5, casting time removed. Functionality changed to: "For 3 seconds, all damage you take is reduced to 0. When this enchantment ends, you gain 5..20 Energy."
Looking forward to your thoughts,
~Cheers
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Dec 17, 2008, 02:17 AM // 02:17
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#2
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Alcoholic From Yale
Join Date: Jul 2007
Guild: Strong Foreign Policy [sFp]
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Is [Ether prism] still an enchantment and is its recharge time still 10 seconds?
If so, can be really easily abused.
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Dec 17, 2008, 02:53 AM // 02:53
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#3
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Forge Runner
Join Date: Feb 2007
Location: Las Vegas
Guild: Enraged Whiny Carebears [oR]
Profession: W/E
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Quote:
Originally Posted by Snow Bunny
Is [Ether prism] still an enchantment and is its recharge time still 10 seconds?
If so, can be really easily abused.
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casting time removed = no enchantment.
energy boon i still don't get and can never see a good reason to use this over other elite skills. but at least it's better than the older crappier version.
ether prism is kinda nice, there's a few ways this could be used. i'd like it more if it was for 3 seconds you could not be interrupted... ohhh yes. but overall still a cool skill, maybe someone will find a good synergy to use with it.
and double dragon will introduce a new available style of play in pvp and pve for eles, this is my favorite change for the elementalist
Last edited by Gift3d; Dec 17, 2008 at 02:55 AM // 02:55..
Reason: lagbus
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Dec 17, 2008, 02:55 AM // 02:55
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#4
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Krytan Explorer
Join Date: Jun 2007
Location: San Francisco, CA
Guild: Graduates of Berkeley
Profession: E/
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Quote:
Originally Posted by Snow Bunny
Is [Ether prism] still an enchantment and is its recharge time still 10 seconds?
If so, can be really easily abused.
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Ether prism is no longer an enchantment and the recharge time has been increased 15 seconds (I just copied and pasted it from gw website). Sorry for the discrepancy.
I am still pondering what do to with this one, have not created a build around this elite yet but will post one once I do =)
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Dec 17, 2008, 04:45 AM // 04:45
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#5
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Frost Gate Guardian
Join Date: Jun 2008
Profession: W/
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ive never even heard of ether prism till now
if it lasted longer that would be a crazy good tank skill
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Dec 17, 2008, 12:14 PM // 12:14
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#6
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Desert Nomad
Join Date: Nov 2005
Location: www.mybearfriend.net
Guild: Servants of Fortuna [SoF]
Profession: E/
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I didn't see anything that would tempt me to dislocate MBlast (in PvP) or AP (in PvE) from my skill bar.
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Dec 17, 2008, 04:30 PM // 16:30
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#7
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Jungle Guide
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for [Energy Boon] I think it would be better to add some scaling energy regen (+3 max maybe?) but remove the hp regen & gain - would be much better imo
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Dec 17, 2008, 05:07 PM // 17:07
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#8
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Krytan Explorer
Join Date: Feb 2007
Location: Riverside,Ca
Guild: Kings Of Heaven And Earth
Profession: E/Me
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Ya I feel the same way. It's still hard to beat mindblast.
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Dec 18, 2008, 07:02 AM // 07:02
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#9
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Desert Nomad
Join Date: Sep 2007
Location: Northeastern Ohio
Guild: LaZy
Profession: P/W
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I was kind of disappointed in the Ether Prism change. I actually used it a bit back when. It's pretty much the only energy management skill you needed if you had, say, a high + energy set.
Energy boon is still worthless because +energy is not energy management, and elementalists do NOT need more +energy.
Double Dragon's only use not would be in conjunction with GoEP to get 20 Fire Magic, but that really doesn't even matter.
and blinding surge is the only decent update, but people are already whining. Of well, doesn't affect PvE so I could care less
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Dec 18, 2008, 07:08 AM // 07:08
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#10
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Frost Gate Guardian
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I'm kinda surprised they didn't buff [[Glyph of Energy] considering how [[Glyph of Lesser Energy] is much more useful.
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Dec 21, 2008, 06:50 PM // 18:50
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#11
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Desert Nomad
Join Date: Sep 2007
Location: Northeastern Ohio
Guild: LaZy
Profession: P/W
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Quote:
Originally Posted by Pocketmancer
I'm kinda surprised they didn't buff [[Glyph of Energy] considering how [[Glyph of Lesser Energy] is much more useful.
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GoE still has it's use for niche builds and such, as it's the only skill that negates exhaustion from another spell. It'd be much better as a non-elite, and the energy scaling doesn't make too much sense. Maybe if it effected two spells and lasted less time (we really don't need Gale spammers) it'd be more viable.
Maybe even if they made it like the pre-buffed Life Sheath for energy. Maybe prevent the spending of the next 10...50 energy.
Last edited by Axel Zinfandel; Dec 21, 2008 at 06:53 PM // 18:53..
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